UPDATE! October 1st, 2023: This version of the website will no longer receive updates. Please transition to the new website for the best experience. Access V3 Now >>

« Back to Learn Page

Crafting Vehicle Forms from the Ground Up with John Frye

Crafting Vehicle Forms from the Ground Up
From Basic Shapes to Dynamic Designs Master turning basic shapes into dynamic vehicle designs with a focus on proportions and movement.

Ready to watch the whole lesson?

Become a member and get unlimited access to the entire New Masters Academy library

  • Lesson Details
  • References
  • Assignments
John Frye
Entertainment Arts
Design, Sketching
Marker, Pen, Pencil
3h 57s

In this lesson, instructor John Frye will unravel designing vehicle forms, starting with basic shapes, like transforming a box into a vehicle. Emphasizing the importance of proportions and movement axes, John demonstrates how even simple shapes can hint at familiar vehicle forms. The lesson covers techniques to suggest movement and life in designs, such as angling forms and adding volumes. You will explore how different shapes evoke various impressions, from robustness to sleekness, and learn to integrate wheels and other elements into your vehicle designs. John will demonstrate how to craft and manipulate various shapes into vehicle concepts.

This lesson belongs to the course, Vehicle Design and Sketching. In this 5-week course, join instructor John Frye to learn the art of hard-surface vehicle design and sketching. Discover the fundamental differences between hard surface and organic sketching, focusing on creating designs that feel solid and manufactured. John will guide you through aesthetic development, aiming for universally appealing designs while considering the narrative context. Explore symmetry, movement, and perfecting your line work for manufactured objects. This course will sharpen your skills in both conceptual thinking and practical execution, making it ideal for artists who aspire to bring unique, story-driven vehicle designs to life in film, gaming, or personal creative projects.

Throughout this course, you’ll have access to the NMA community for feedback and critiques to improve your work as you progress.

You do not need to purchase specific materials to take this course.
We have included a materials list as recommendation only. If you cannot find a specific material in your area, use the closest equivalent available to you. Doing so will allow you to have the best possible learning outcome from this course. For help with finding alternative materials, including how to take this course with digital tools, please join our community Discord.


This lesson has 3D Models reference. Subscribe now

This lesson has Assignments. Subscribe now