In week one, Kathleen will introduce you to the most basic walk cycle in animation; the treadmill walk. You will learn to draw the main movements of a walk; the passing, down, in-between, and up poses.
In week two, Kathleen will spend time completing her treadmill walk animation. You will study the common mistakes when animating walk cycles. Then, Kathleen will move on to teach you how to draw the progressive walk.
In week three, Michael will teach you how to animate a progressive walk with attitude. You will learn to design appealing characters and develop suitable walks to support the narratives of your animation.
In week four, Michael will teach you how to animate a treadmill walk with attitude. You will watch Michael refines the rough pencil test of a character walk cycle he has created. He will show you how to adjust and push the intensity of the character’s poses.
In week five, Michael will teach you how to animate a basic progressive run, running across the page. You will discover how the centerline of a character shifts during a run. Next, Michael will show you how to apply the same principles of the progressive run to the treadmill run.
This course is appropriate for intermediate and advanced levels.
This course includes downloadable assignment PDFs, that help you practice the materials taught by instructors Michael Cedeno and Kathleen Quaife-Hodge. Keeping up with these assignments will maximize your learning outcomes.
A material PDF list is linked in each lesson under the description. Please check the file to see what you need to prepare.
Most New Masters Academy courses are designed to be done traditionally or digitally. Software changes constantly, but the fundamentals stay the same. It will be up to you to translate the information that you are learning to your software of choice.