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- 3h 57m 57s
In week ten, you will explore the fundamentals of animating figures with walk and movement cycles. Ron Husband will show you how to create fluid, believable animations by incorporating gravity, balance, high and low points, skeletal landmarks, positive and negative shapes, arcs, and the line of action.
Throughout this course, you’ll have access to the NMA community for feedback and critiques to improve your work as you progress.
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1. Learning Recommendation
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2. Animating a Football Tackle and Feet Positions
44m 13s -
3. Drawing Feet Positions
33m 41s -
4. Shoe Footstep Animation
16m 4s -
5. Shoe Footstep Animation Continued
8m 40s -
6. Drawing Skeletal Landmarks in Movement
30m 46s -
7. Cartoon Character Movement Cycle
57m 21s -
8. Cartoon Character Movement Cycle Continued
43m 5s -
9. Assignment Details
38s -
10. Assignment
24s -
11. Animation: Footstep with Shoes
42s -
12. Animation: Football Tackle
42s -
13. Animation: Cartoon Character Walk Cycle
42s -
14. Animation: Cartoon Character Walk Cycle 2
35s
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